spacerock: (060 ☆ and peace and war)
Rose Quartz ([personal profile] spacerock) wrote2019-10-09 01:07 am

Information


Rose Quartz
Druid/Paladin
ARCHETYPE WIS/STR ABILITIES 11/20


Druid Abilities
Wild Shape (M)

Once per day, you can turn into a pink Ussuri black bear.
Create Bonfire (M)

You can use magic to create a small campfire at will.
Druidcraft (M)

You can use magic to create one of the following effects:

• You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. The effect might manifest as a golden orb for clear skies, a cloud for rain, falling snowflakes for snow, and so on.
• You instantly make a flower blossom, a seed pod open, or a leaf bud bloom.
• You create an instantaneous, harmless sensory effect, such as falling leaves, a puff of wind, the sound of a small animal, or the faint odor of skunk. The effect must fit in a 5-foot cube.
• You instantly light or snuff out a candle, a torch, or a small campfire.
Animal Friendship (M)

You can use magic to charm a small creature to do one of the following:

• You send the creature to deliver a message to someone else you know, up to 1000 miles away.
• You create a companion that will stay by your side for 24 hours. It's demeanor will remain positive to you until the spell wears off.
• You compel the creature to perform simple tasks for you, such as scouting an area ahead, standing lookout, foraging for food, or moving objects it is capable of moving with its own strength.
Speak with Plants (M)

You can use magic to talk to plants and have discussions with them.
Thorn Whip (M)(P)

Extending from you up to 15 feet, you can summon a thorny vine to ensnare someone and tie them up. Retracting the vine like a leash will bring the ensnared creature closer to you.
Moonbeam (M)

You can use magic to harness the power of the moon. It creates a pillar of light that shapeshifters are unable to move out of. Anyone under the effects of a magical disguise walking in, or caught by, the moonbeam will have their true form revealed.
Shillelagh (M)

Touching a piece of wood makes it effectively strong as a sword and can be used in combat without fear of breaking.
Detect Poison and Disease (M)

You innately know when something is either poisoned or inflicted with a disease.
Goodberry (M)

Once per day, you have the ability to create up to 9 berries. When eaten, a berry restores the equivalent of a tiny amount of HP, as well as provides the same amount of sustenance for 1 full meal.
Canon Power
Shield

Summons a shield made of light, the size of which can be altered at will. Resists nonmagical bludgeoning, piercing, and slashing damage, along with magical necrotic damage. Can be summoned for one hour every 24 hours.
Paladin Abilities
Lay on Hands (M)

You have the ability to cure someone by touch. This extends to removing poisoned effects.
Flaming Sword (M)

You have the ability to channel divine energy into your sword, making it light with fire that does not damage you.
Perform Oath (M)(P)

You can swear your allegiance to someone and become their protector. The affected person must understand a Paladin's duty for this to work. Those who are protected under your wing will share a bond with you. They will be able to tell if you're hurt as well as your general location. The connection is two-way.
Divine Smite (M)

You can call upon the divine to rain down holy energy on a target.
Shield of Faith (M)

You can use magic to create a holy aura around another target that will take 1 blow for them.
Beastmaster Abilities
Ancestral Protectors (M)(C)

You call forth the spirit of an ancient shaman's wisdom to aid you in battle. For 10 minutes, 4 spectral beasts of your choosing join the battle. You command them to either: attack, carry, defend, or escape. While maintaining focus on this spell, you cannot channel any other spells, and a strong hit will break your concentration on keeping it active.
Consult the Spirits (M)

Once per mission or interlude, you may ask the mods a question affecting the outcome of a choice you make or an event that is fated to come. Roll a 1d20. On a 1-10, the mods may provide information that is partially true or cryptic. On a roll of 11-20, they will answer truthfully, to the best of their current knowledge.
Find Griffin

As part of your training, you've earned the respect and allegiance of a large griffin that may be mounted. It is linked to your spirit and can heed your call. Your whistle calls them to you, provided you are in a clearing large enough to allow it to land. The griffin is a living creature and can take damage, must eat and drink to retain health, and can perish in battle if targeted.
Healing Spirit (M)(C)

You call forth a nature spirit to soothe the wounded. The intangible spirit appears in a space that is a 5-foot cube you can see within range, lasting up to 1 minute. The spirit looks like a transparent beast or fey (your choice). Until the spell ends, whenever you or a creature you can see moves into the spirit's space, it regains a significant amount of health back. While maintaining focus on this spell, you cannot channel any other spells, and a strong hit will break your concentration on keeping it active.
Spiritual Form (M)(P)(C)

You have the ability to split a part of your consciousness from your body while you are awake, for up to one hour per day. It can travel up to 100 miles from your current location. You can sense, see, and hear from both states of being, although your spirit form cannot interact with the world around it in a physical way. As an action, you may inhabit the body of another animal or beast and compel it to take actions by commanding it. If the animal you are currently inhabiting is forced to take an action that endangers itself, it may resist your influence. While maintaining focus on this spell, you cannot channel any other spells, and a strong hit will break your concentration on keeping it active.



Death Penalties
NONE

N/A



Inventory
outfit from home
photograph
medical textbooks

Michael's own from the courses he took. There are notes in the margins from the perspective of someone without a human body, even if some of them seem a little...morbid.
apple seeds

A pouch of seeds from a magic green apple.



original code by [community profile] cawaii, edits by [personal profile] napstar